William Lickson
I enjoy teaching all aspects of entrepreneurship and I'm particularly interested in STEM entrepreneurship and using AI tools and workflows for business acceleration and productivity.
I enjoy teaching all aspects of entrepreneurship and I'm particularly interested in STEM entrepreneurship and using AI tools and workflows for business acceleration and productivity.
My research explores information bias, mis/disinformation, algorithmic subjectivity, and the role of digital literacy in understanding how online information is shaped. I have also worked on projects addressing social media and online hate speech among K–12 students in the U.S.
My teaching centers on the ethical deployment and use of artificial intelligence in healthcare, higher education, and research, with additional emphasis on ethics and health informatics. My research explores the impact of generative AI-supported research on academic outcomes, the use of transformative pedagogy to advance inclusive practices in both face-to-face and online classrooms, and the evaluation of curricula for inclusivity.
My teaching and training is for behavior analytic masters level clinicians. My current focus is on the assessment and treatment of pediatric developmental and behavioral disorders.
My research focuses on applying experimental designs and statistical methods to a wide range of empirical questions in political science. I will teach graduate and undergraduate-level courses on experiments and data science.
My research and teaching are in the areas of human resources, health care, organizational behavior, and compensation and benefits.
Director of the First Amendment Law Clinic
Head of the Institute for Governance and Civic's Conscience Liberty branch
My teaching is in the areas constitutional law, the First Amendment, appellate law, and clinical instruction.
My research explores cognitively guided instruction, making mathematics learning opportunities accessible for all.
My research interest is focused on a wide spectrum of technology in the library profession. Recently I have presented and been published on Virtual Reality, Artificial Intelligence and video game use in academia and libraries.
My research is in theatrical design, specifically scenic design for the entertainment industry.
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